Game Designer Burnett Makes a List of FAQs for Newbies

A video game designer and art director decided to make a list of frequently asked questions. This person's name is John Burnett. They have 20 years of user interface and user experience design experience in the video game industry. They have also worked as an art director and one-on-one remote mentor within the video game industry. They wanted to share their advice with people who have dreams of breaking into the field. To make things simpler, they decided to do it as a list of frequently asked questions from people who want to get started but do not know how.

Question: What is the bare minimum that a person needs to start applying as a game UI or UX Designer?

Answer: Burnett says that there are three keys to the kingdom, including marketable projects, the development of a portfolio to showcase those projects and a resume. Marketable projects are a non-negotiable essential. The quality and relevance are important. The applicant needs a way to showcase those projects. The resume might seem like an old holdover, but it is still necessary.

Question: How big should an applicant make their game UI and UX portfolio?

Answer: Burnett recommends six to 12 pieces with four to six media options per category. The media refers to a mix of final art, arrays of icons, wire frames, videos and sketches. They can be anything that showcase designs and provide proof of the applicant's process. Each project should have a one-paragraph minimum length description with details. The truth is that an art director is not trying to hire a writer.

Question: Will non-game related projects hurt an applicant's chances of being hired by a game business?

Answer: Burnett says that the applicant should make sure they have enough portfolio. This will allow the team to make a judgement on the applicant's abilities to shift gears. The portfolio needs to showcase a mix of work, not just art. It does not matter if the applicant thinks something might be irrelevant to the job. If it showcases a range of work that a person can do, include it. For more information click here https://www.reddit.com/r/webdesign/comments/jmo38w/breakingintothevideogameindustrywithui_ux/.